Significant need to handle waste products or manage looping production chains. Starting processes produce 2 metals simultaneously from one ore so balancing production is key. Reduces number of ores compared to Bob's mods, instead 6 primary ores must be sorted or combined in different ways to produce different materials. Also somewhat modular, Angel's Petrochem increases oil processing complexity significantly. Significant number of extra raw materials, usually each new tier requires a new metal, often with a more complex production chain.Īngel's mods - Primarily combined with Bob's mods, adds significant complexity to resource-extraction phase, increasingly complex production processes provide higher material yields. Somewhat modular, although generally best experienced as all mods together. Development ongoing,īob's mods - Complex production chains for products, several extra tiers of everything. Should have at least a passing understanding of circuits to control when to launch rockets and what to put into them. Much interstellar logistics to eventually build a fast personal spaceship. Rocket launches after Chemical science to go into space to explore asteroid belts and other planets to acquire resources needed for 4 different space sciences. Space Exploration - Early game similar to base Factorio with minor changes from AAI Industries component. Author's "no monetized streaming", "no distribution of changes", and limited contact options are off putting to some. More complex chains to build basic items, number of intermediates needed encourages early automation of them rather than exceptionally slow handcrafting. Several new basic resources to work with. Industrial Revolution - Massive graphic overhaul of almost all items, early steam-powered phase where you run steam pipes to machines and inserters. Krastorio2 - Good first overhaul mod, kind of Factorio+, maybe twice as complex as basic Factorio, more tiers of science with all science recipes changed. I'm sure you know what I'm talking about. I wish I could forget the game, just to play it again. off (this situation reminds me of the Portal games. #FACTORIO MODS REDDIT MOD#This leads to a question - what mod or mod combination is recommended in such a situation? I want to "relive" and explore the game again. I know, I can always build a better/bigger/more optimized base, conquer new biter territories, etc. Anyway, we have had a really good time, played the game until the vanilla campaign goal was accomplished.Īlmost a year passed since, a few days back I've started a new vanilla game alone - after 40 hours it was not so fun anymore. Brought back a lot of old LAN party memories - was also fun because we are in the mid-20s, not living with parents anymore. It was a LAN-party-style gaming at my parent's house, during whole Christmas time - some days we played it literally the whole day. Played the vanilla mode for 100-150 hours, when re-started the game with my 2 brothers. I've first encountered with Factorio cca 2 years ago.
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